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One of these is the Additional Armors option, which adds many new armors to the different factions around the Capital Wasteland, and will be controlled through the TTW MCM.

This will be an overly long explanation for how the Additional Armors option works and some of the others changes that had to be made to accommodate that in 3.0.

Results as of this posting: https://strawpoll.com/r4sze29 We are asking our community to please vote on this poll.

We want to know if you are OK with Tale of Two Wastelands requiring the JIP LN plugin.

This guide covers mods and utilities for Fallout 3, with a similar format, some similar content, and many similar mods, to the Fear and Loathing in New Vegas guide. A series of videos about Fallout 3 from Gamer Poets in the extensive Let's Roleplay Fallout 3 : Junktown Vendor series demonstrate what can be achieved today with Fallout 3 and modern computers; making use of mods from this guide.

This guide intends to provide a useful base set of mods for Fallout 3 that Only the Game of the Year (GOTY) Edition will be supported, with all DLC required.

Fallout 3 has a reputation for poor stability, especially with Windows 7/8.1/10.

This guide adds utilities and related fixes to improve stability and expand the effective memory available for the Fallout 3 executable.

Recent Bethesda games need Steam even when the game is installed from a CD/DVD.

Fallout 3 is usually considered the closest to typical Role Playing Game of the three Bethesda Fallout games (e.g., see this review).

The Fallout 3 guide makes extensive use of material from Ess Arr Bee's Fear and Loathing in New Vegas guide for modding Fallout New Vegas.